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The Localray shooter was an interesting Idea, we thought of an Idea to showcase the companies Raytracing capabilities, what if in a shooter built around bouncing laser, the player of scored the last kill has raytracing turned on, and all other players don't

The project was made while I was employed by Adshir, but since I'm no longer an employee I don't have access to the raytracing engine, all reflective materials would have had raytracing in the original project

The game supports up to 4 players and is cross platform(Standalone,Android,iOS)

Sequence 01_9.gif

The game itself is pretty simple, each player can shoot, the player who scores gets raytracing enabled, most of the work was on the networking, there is also a heal in the middle of the arena

better heal.gif
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