Game Developer & Computer Graphics Engineer
Robocalypse
Robocalypse is a 1v1 dueling game set after the fall of mankind.
The goal of the game is to kill your opponent and be the first to reach the amount of points set at the start of the game, each kill is a point.
Each player has two weapons.
An energy rifle
And a normal rifle
And two shields that block the corresponding bullet.
Blocking a shot with expert timing will result in a parry.
Parrying an energy shot will charge the next energy shot, making it phase through objects
Parrying a normal shot will deflect it
Players should also look out for environmental attacks like meteors and exploding cars!
You're welcome to download the game from the global game jam site, two controllers connected to the pc are needed in order to play
And thank you to my wonderful team
Avishai Menashe - Project lead ,VFX, Animation and Look Dev
Tomer Steinbock - Programming and Look Dev
Julia Ballo - 3D Modeling, Rigging and Animation
Naor Liron(Me!) - Programming
Or Borenstein - Sound FX(Which unfortunately ended up getting cut)
Sumsum - Adorable